
Shiny face [Mac] - Paradox Interactive Forums
Sep 2, 2020 · All of my character portraits are more "shiny" than what I'm seeing on other people's screenshots. Like everyone is sweaty. Is this a settings issue? Playing on a 2020 macbook pro.
Game crashing after Windows 11 24H2 Update - Paradox …
Nov 30, 2024 · Having the exact same issue, crash to desktop with no crash log after 24h2. I can consistently reproduce by attempting to start a new game, choosing create you own ruler, and …
Good looking characters | Page 4 | Paradox Interactive Forums
Sep 16, 2020 · Hi Guys, We should post our best looking characters here just so people know that the models are great and it's their fault for having ugly babies. Here's mine. No one can be …
Solving Doomstacks in 2026 Stellaris - Paradox Interactive Forums
Nov 29, 2024 · Therefore the developers must keep making shiny "distractions" which are easy to market and impress. There is no difference from a sales perspective whether the buyer is a …
Stellaris Dev Diary #47 - Guardians | Paradox Interactive Forums
Sep 29, 2016 · Hello everyone and welcome to another Stellaris development diary. Today we'll continue talking about the Leviathans Story Pack, specifically its headline feature: the …
Render Pictures of the 100 Year War Units - Paradox Interactive …
Sep 25, 2013 · His face may or may not be based on Tom Selleck. Orleans: Really like this guy's helmet also, notice all the small dents and damaged areas. I like his knife too, situated on the …
Assimilation in 1.8 | Paradox Interactive Forums
Nov 23, 2024 · Shiny Dog Colonel. 65 Badges. Sep 12, 2016 995 1.642. Nov 23, 2024; Add bookmark #6 I'd like an addition ...
Client Challenge - Paradox Interactive Forums
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How do I optimize to achieve max union clout?
May 25, 2024 · Shiny Dog Colonel. 65 Badges. Sep 12, 2016 994 1.642. May 28, 2024; Add bookmark #6 DWeird said: P.S ...
Victoria 3 - Dev Diary #128 - Political Movement Rework
Sep 19, 2024 · Happy Thursday and welcome back to another Victoria 3 development diary. This week I’ll be talking about the Political Movement Rework I mentioned back in Dev Diary #126 …