
Derek Yu - Wikipedia
Derek Yu (born July 2, 1982) is an American independent video game designer, video game artist, and blogger. [1] [2] Yu has designed and co-designed several award-winning games, most famously Spelunky, Aquaria, and Eternal Daughter. [3] He is also notable as a blogger and custodian of the influential TIGSource blog/community about independent ...
Mossmouth
Hi, my name is Derek Yu, and I'm a visual artist, game designer, and sometimes writer. In 2009, I started Mossmouth as a one-man studio to release Spelunky. My goal now is to collaborate with cool people and continue to make games that are dense and full of surprises, where players can express themselves against the backdrop of dangerous and ...
Derek Yu's Home on the Web
Derek Yu's personal website showcasing his work and projects.
Spelunky's Derek Yu talks crafting UFO 50 and creating an entirely ...
Sep 18, 2024 · Maybe you did a Blockbusters haul one Friday and came home with six or seven unknowns to play through and discover. And, speaking to Derek Yu, the person behind Spelunky, and the creator, along...
For Derek Yu, Game Development Is a Life-Long Passion ... - The Escapist
Dec 9, 2020 · Derek Yu is the creator of indie classic Spelunky, recent sequel Spelunky 2, and Mossmouth, the game studio behind both games. He has created one of gaming’s most celebrated roguelikes,...
How Spelunky Creator Derek Yu Ended Up Creating Games - IGN
Jan 25, 2019 · Yu shares insights of his journey on getting into game design and chats about why he loves glitches in games and what it means to him when he sees a broken game.
Derek Yu
My name's Derek Yu, and I'm a 24-year-old illustrator and game designer living in San Francisco. I like comic books, video games, and pigeons. I like the artwork of Jamie Hewlitt, Katsuya Terada, Mike Mignola, Dave Cooper, James Jean, Nicholai Fechin, and John Singer Sargent.
Derek Yu | The Independent Games Wiki | Fandom
Derek Yu is an indie game developer and artist notable for Spelunky (2009), Aquaria (2007), and Eternal Daughter (2002), and for being the editor-in-chief of TIGSource. He is loved by good and feared by Arthur Lee, Super Joe, eva jolli, Caspian Prince, Kon …
Finish a Game by Any Means Possible: An Interview with Derek Yu …
Nov 28, 2024 · GameMaker chats to Derek Yu, creator of Spelunky. He shares his journey, the lessons he’s learned, and gives his advice for new developers.
MAKE GAMES WITH DEREK
Over 222 pages, I detail the history of Spelunky's development, from the initial freeware game to its release on Steam. Along the way, I take the opportunity to talk about various topics like game design, teamwork, and the history of indie games from my perspective.
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