
Build (game engine) - Wikipedia
The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.
Ken Silverman's Build Engine Page
The Build engine, upon which Duke Nukem 3D was constructed, went on to become the most successful engine in terms of number of games released, a record still maintained at the date of this writing (May, 1999), with 12 published games.
Build engine - ModDB
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines to be licensed third-party until the Unreal Engine.
Ken Silverman's Official Home Page
Mar 7, 2018 · Build Engine: (1993-1996): Used in Duke Nukem 3D, Shadow Warrior, Blood, etc.. Also visit: Build source code and test game. Build2 : (2006-2011): A fairly complete successor to Build with some interesting new features.
Build engine - Duke Nukem Wiki
The Build engine is a first-person shooter game engine created by Ken Silverman for 3D Realms. Like the Doom engine, the Build engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to …
5 Best Games Made In The BUILD Engine - Game Rant
Jun 15, 2024 · However, the Build engine is arguably one of the most iconic, thanks to the instantly recognizable look and feel of the games produced using its software. Blood, Duke Nukem 3D, and Shadow Warrior...
Ken Silverman's Build Engine Source Code Page - advsys.net
This demo, which I sometimes call "Ken-Build", has been evolving ever since the day I started writing the sector-based Build engine back in 1994. Screenshots from "Ken-Build" FULL SOURCE AVAILABLE FOR DOWNLOAD!
Build Engine (Concept) - Giant Bomb
Dec 6, 2024 · First compiled in April of 1993, Ken Silverman's Build engine would go on to be one of the most prolific first person shooter game engines ever written.
Ken Silverman's BUILD2 Engine is available for download
Apr 1, 2018 · BUILD2 Engine comes with an advanced lighting system with true dynamic shadows, colors and spotlights, multi-user editing with client-side prediction, full RGB color mapping and powerful...
The Build Engine - Glossary - Incredibuild
The Build Engine (also called Build) is a first-person shooter engine developed by Ken Silverman for 3D Realms. It became renowned for its innovative use of 2.5D graphics, which allowed game designers to create complex environments with a pseudo-3D effect, despite the technical limitations of the time.
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