
GitHub - tgjones/gemini: Gemini is an IDE framework similar in …
Gemini is an IDE framework similar in concept to the Visual Studio Shell. It uses AvalonDock and has an MVVM architecture based on Caliburn Micro. - tgjones/gemini
tgjones (Tim Jones) · GitHub
tgjones has 65 repositories available. Follow their code on GitHub.
GitHub - tgjones/HlslTools: A Visual Studio extension that provides ...
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files - tgjones/HlslTools
GitHub - tgjones/shader-playground: Shader playground website …
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers - tgjones/shader-playground
GitHub - tgjones/dynamic-image: DynamicImage is a high …
DynamicImage is a high-performance image manipulation library for ASP.NET - tgjones/dynamic-image
Sponsor @tgjones on GitHub Sponsors
@tgjones's goal is to earn $95 per month Shader Playground is hosted on Azure, using their "S1"-sized virtual machine. Including tax, this costs roughly £67 per month. Converted to US …
GitHub - tgjones/slimshader: SlimShader is a Direct3D shader …
SlimShader is a Direct3D shader bytecode parser for .NET and C++. It is a Portable Class Library (PCL), compatible with .NET Framework 4.0+ and .NET for Windows Store apps. This is the …
Win32Exception is thrown when WPF runs out of internal resources
After an AppDomain has been up for a while, DynamicImage sometimes fails to generate an image because of an exception thrown by WPF: System.ComponentModel.Win32Exception …
GitHub - tgjones/slimshader-cpp: SlimShader is a Direct3D shader ...
SlimShader is a Direct3D shader bytecode parser for .NET and C++. This is the repository for the C++ version; the .NET version can be found at tgjones/slimshader.
GitHub - tgjones/rasterizr: Software rasterizer written in C#, with …
Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders. - tgjones/rasterizr