
[1.3.11] Project Resurrection - Undertow Games
Mar 1, 2011 · Code: Select all V.0.5.0 *Too many SCPs (TMSCPs)* (TBA ; Coming Soon) Main Game: - Added SCP-2053 (Paternal Rubik's Cube) Box Of Horrors: - Added SCP-017 (Shadow Person) - Added SCP-[REDACTED] Fan Breach: - Added SCP-999 (Entity) - Added SCP-484 (Memory Stealing Drug) - Coming Soon Project Resurrection: - Added SCP-458 (Infinite Pizza) Rooms: - Added SCP-[REDACTED] along with new locations ...
SCP:CB - Modding Guide | WIP Topic - Undertow Games Forum
Feb 3, 2016 · Compiling and Coding are hand-in-hand, coding is the process of changing the code, of which I will provide a rough outline on the Blitz syntax. (SCP:CB is coded in Blitz3D!) Compiling is using the modified source-code to create an actual program, a game that you can launch from windows normally. PREREQUISITES: Blitz3D
Modding CB in 2019 - An updated guide for 1.3.11
Apr 2, 2019 · If you want to mod CB, make sure that it's actually worthwhile, or just a personal project (which is what I work on.) The vast majority of CB mods are just meme mods that are lazy texture and sound edits, and if you're just making mods to do that, then don't expect thousands of hits. And finally: thanks for trying to keep this game fresh.
[1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
Jul 27, 2015 · The Box of Horror is a compilation mod featuring the fine work of juanjpro as well as my own mods. This pack contains: SCP-005; SCP-009; SCP-020; SCP-038; SCP-178; SCP-409; SCP-1074; SCP-1123; New rooms (Medibay and Heavy Containment Tesla gates) New items; Various bugfixes from juanjpro; Clipboard mod (juan again) Randomised Maintenance ...
[1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Aug 4, 2014 · Code: Select all v0.1.1 - fixed the MAV crashing in-game (bug with the ClassD spawning code) - SCP-109 and SCP-198 should now display the icons - after the Intro, props and other models should now have the correct Brightness values - added some doors to GateAIntro ----- v0.1.0 --- "The Big Update" - new Intro added * programming made by "ENDSHN" * room modelling made by "Vane Brain" * voice ...
SCP - Cry of Fear [v. 1.2] UPDATE! - Undertow Games Forum
Mar 17, 2013 · Finally another amazing Resource mod for SCP:CB! I played it once on keter now and I have to say the atmosphere is really creepy. A few bugs I encountered (other than the ones you posted) is that the big doors (the entrance door to any SCP) didn't have textures for me. Same goes for some enemies.
SCP - Containment Breach Multiplayer 1.3.11 [RELEASE]
Mar 1, 2011 · SCP CB Multiplayer Discord - https://discord.gg/zSDXQTc. Spoiler. If you liked the multiplayer, then you ...
SCP: Containment Breach: Eternal Nightmares Mod (v0.1.5)
Jul 25, 2020 · Hello, I am Keter Class, the creator of Keter-Class Studios and the "Eternal Nightmares" I originally made this mod last year but never finished more than a few things, this time its back and much better! This mod was inspired by these mods: Ultimate Edition Nine Tailed Fox Mod Dark Confinement I plan to change as much as I can in this mod!
SCP:CB | Archive of versions (and patches) - Undertow Games
SCP - Containment breach v1.3.11 Mirror 1 (undertowgames.com) ... Here is a mod for SCP: CB v0.8 which ...
[Important] Importing animated + static models to SCP:CB
Nov 2, 2012 · Ensure that your model file and all textures are in the same folder (Preferably also naming the folder 'npcs' for animated entities or 'items' for item props as to be compatible with SCP:CB), dealing with relative pathing is messy. Also the export of .FBX seemingly only supports textures mapped to the models UV coordinates.