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  1. Nintendo 64 - Wikipedia

    The Nintendo 64 was among the first consoles to implement a unified memory architecture, eliminating separate banks of random-access memory (RAM) for CPU, audio, and video …

  2. How exactly did old games like N64 games run on only 4 MB of RAM

    Apr 14, 2020 · There are several reasons the N64 gets away with so little RAM. Graphics just were less memory intensive back then and required much less space. Most N64 games …

  3. Nintendo 64 Architecture | A Practical Analysis - The Copetti site

    Sep 12, 2019 · Memory is another concern, while competitors relied on larger mediums (i.e. CD-ROM) and dedicated audio memory, Nintendo 64 cartridges hold much less data (let alone …

  4. Mario 64 Modder Explains Why N64 Has More RAM Than You Think

    Dec 16, 2024 · The N64 will soon turn 30, yet hackers and homebrew developers are still finding out new things about the hardware – and one esteemed member of that community, Kaze …

  5. N64 Memory - en64 wiki - ShoutWiki

    Jun 8, 2019 · Physical memory starts at 80000000 and ends at 803FFFFF for 4MB and 807FFFFF for 8MB. Nintendo 64's older than the sixth version use two 18MB chips while …

  6. Could the N64 have supported more than 8MB of RAM

    Aug 6, 2022 · In theory, yes it could. The RDRAM Interface (RI) inside the Reality Coprocessor translates accesses to the first 63 MiB of address space into RDRAM accesses, and provides …

  7. In theory, is it possible to design an Expansion Pak with more RAM

    Apr 15, 2021 · The N64 can read more RAM. See the link to the old post saying 16 MB can be addressed by the system with no modifications. Existing games would not be able to take …

  8. What’s a good amount of ram to run n64 games? : r/RetroPie - Reddit

    Jul 30, 2022 · If all you want to do is run RetroPie, you are good to go with 1-2gb RAM, but N64 emulation on the pi is pretty underwhelming no matter how much ram. On my overclocked pi4, …

  9. RDRAM - N64brew Wiki

    Dec 15, 2024 · Rambus DRAM (or RDRAM) is a type of synchronous dynamic random-access memory (SDRAM) designed by Rambus. The N64 motherboard came with either one or two …

  10. How much RAM did N64 have? - orbispatches.com

    In terms of its random-access memory (RAM), the Nintendo 64 was one of the first consoles to implement a unified memory subsystem, instead of having separate banks of memory for …

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