
engine design - General and Gameplay Programming - GameDev.net
Dec 20, 2012 · There are some amazingly helpful people on here who have some really quite brilliant advice but I think sometimes it becomes a bit repetitive where something subjective is in discussion and I can't think of anything more subjective than "games or engines?". If someone wants to write e
have the engine in the .exe or .dll file? - GameDev.net
Sep 5, 2004 · Quote: We obviously have different opinions about what the engine should do, and what its scope should be, so I guess I'll just leave this where it is. Suffice to say, the engine being bound to the exe makes the thing too restricted for my purposes. Whether or not it would be too restrictive for ano
Non-linear, non-deterministic game worlds - GameDev.net
Oct 17, 2004 · A good premise for such a game would be the standard 'space-time distortion' problem so common in scifi. Some BBEG somewhere wants to control the universe by doing something to space-time and uses some device to create a kind of 'warp bubble' that fols space-time upon itself. To stop the BBEG, you h
Question about 3D Game Programming All In One by Kenneth C.
Jul 4, 2009 · GameDev.net is your resource for game development with forums, tutorials, blogs, projects, portfolios, news, and more. I did notice an Advanced 3D Game Programming All In One by the same author in 2005, but didn't see anything newer.
Using GPU Profiling to find bottlenecks - GameDev.net
Nov 20, 2017 · GameDev.net is your resource for game development with forums, tutorials, blogs, projects, portfolios, news, and more. GPU profiling generally needs to be intrusive on your app. For CPU profiling there is usually metadata that can be leveraged (in PDB files for native code, or from the assembly itself in managed code), but there isn't anything ...
Do any 3D tile engines exist? (ala Final Fantasy Tactics)
Sep 7, 2007 · GameDev.net is game development, providing forums, tutorials, blogs, projects, portfolios, news, and more. Hi there!Sorry I can't help, but I just wanted to say I'm dreamingof the same thing:A turn based game such as Jagged Alliance (2) orFallout, only with a graphics engine that allowsyou to swivel and rotate the camera to any positionyou ...
Will it be C++ the preferred game dev language in 3 years from …
Oct 22, 2013 · GameDev.net is game development, providing forums, tutorials, blogs, projects, portfolios, news, and more.
Where to start....... - For Beginners - GameDev.net
Aug 15, 2008 · GameDev.net is your resource for game development with forums, tutorials, blogs, projects, portfolios, news, and more.
Have you made a game engine - For Beginners - GameDev.net
Jan 10, 2014 · GameDev.net is your resource for game development with forums, tutorials, blogs, projects, portfolios, news, and more.
Which engine for 3D games using C#? - GameDev.net
Jan 8, 2014 · GameDev.net is your resource for game development with forums, tutorials, blogs, projects, portfolios, news, and more.