Take-Two and Rockstar are working hard to bring GTA 6 to consoles by this fall, but neither company has said anything about a PC release. The ...
Shares of Take-Two Interactive hit record highs on Monday after the company reiterated a Fall launch for Grand Theft Auto 6.
"The PC version is kind of the version that's in the background, that is running the two versions and building them," former Rockstar developer Mike York said. "There's always a PC version of the game ...
Weighing in on Rockstar Games’ decision not to release Grand Theft Auto 6 on PC later this year, Take Two CEO Strauss Zelnick said PC for any given title could make up “40 percent” of sales, which ...
Take-Two Interactive CEO Strauss Zelnick said in a recent interview with IGN that PC has become a "much more" important part ...
Rockstar Games had previously stated that GTA 6 would arrive in 2025, but there had been speculation about delays. Take-Two ...
Take-Two boss Strauss Zelnick thinks GTA 6 will be able to drive lagging console sales when it's released later this year.
The cope is at an all-time high. The seemingly never-ending cycle of conspiracy theories leading to nothing but disappointment continues on for Grand Theft Auto 6, with a fresh fantasy about a ...
Take-Two Interactive chairman and CEO Strauss Zelnick joins 'Squawk Box' to discuss the company's quarterly earnings results, ...
Grand Theft Auto fans have got one big in-game request for GTA 6 now that the 2025 release window has been reaffirmed by Take-Two.
Should GTA 6 skip a multi-platform launch that leaves out the PC, it could miss out on over 40% of a game's typically sales.
GTA 6 publisher Strauss Zelnick explains why the game isn't launching on PC alongside the console version later this year.