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Game Rant on MSN8 Classic Final Fantasy Worlds That Deserve a ComebackGaia from Final Fantasy 9 is a rich medieval fantasy world that deserves exploration for fresh narratives. Final ...
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Game Rant on MSNBest Final Dungeons In Final Fantasy, RankedWhether through music, visuals, or mechanics, these final dungeons remind fans why Final Fantasy remains one of the best in JRPG storytelling.
Like most things in life, everything comes full circle. Final Fantasy 13 may have been considered a massive disappointment when it first debuted on the PS3, but the trilogy has since picked up ...
Final Fantasy 17 needs a new female protagonist to shake up the series and offer new perspectives. Final Fantasy has had a history of male leads, so it's time for a female protagonist like Terra ...
From rap to thrash metal, the experimentation of Final Fantasy 13-2 lends itself to one of the best soundtracks in gaming. When you purchase through links on our site, we may earn an affiliate ...
With that in mind, I thought it would be interesting to investigate how FF16's in-game or in-engine sequences compare to the last mainline Final Fantasy title to use CGI, 2010's FF13. Just how ...
Final Fantasy 13 launched worldwide 13 years ago, and, since then, it’s developed a bit of a dodgy reputation. Environments that amounted to little more than bland hallways, a convoluted plot ...
Final Fantasy XIII’s stagger mechanic is its most lasting impact on the franchise. Square Enix While FF13 was a turn-based RPG that still used a system based on the long-standing ATB battle ...
Final Fantasy 13 reflected the character of its heroine, Lightning: an elite, standoffish soldier who would let nothing come between her and her mission. The game presented a journey so focused ...
This will include the Final Fantasy 13 trilogy of games, and it seems that they may be making their Game Pass debuts sooner rather than later. As noted by Eurogamer, Square Enix has suddenly ...
Here’s how it works. One of the best lines in Final Fantasy 13 is uttered by its narrator, Oerba Dia Vanille, when she says, "Maybe we’d fall short. Maybe we’d never even come close.
Both Final Fantasy 13 and 15 were divisive titles for many different reasons, one of which being their combat. Final Fantasy 13 felt too convoluted for its own good, and Final Fantasy 15 strayed ...
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