“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside ...
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player ...
I think there is a game where you could combine the more action-based moment-to-moment combat with a great deal more tactical ...
EA continued, "In order to break out beyond the core audience, games need to directly connect to the evolving demands of ...
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry would ...
BioWare appears to have bid farewell to any further updates for Dragon Age: The Veilguard, following the launch this ...
BioWare says that Veilguard is in a stable place and the team will shift to 'monitor for any game-breaking bugs, should those ...
The Veilguard developer BioWare has released a new patch for the game and in the same breath suggested it’s basically done ...
In a lot of ways, The Veilguard feels like a soft reboot for the series: Fewer returning characters than in Dragon Age 2 or ...
Rook and Henry have different skills to unlock from their skill trees in Dragon Age: The Veilguard and Kingdom Come Deliverance 2, respectively. BioWare and Warhorse Studios wanted to allow the player ...
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player ...
Patch 5 for Dragon Age: The Veilguard is available to download now on PS5, weighing in at around 500MB. But it's actually ...