“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who ...
Just three months have passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, a ...
BioWare is becoming a "more agile" and "focused" studio that aims to make "unforgettable" games, beginning with the next Mass ...
Thank you all. — Trick Weekes (@trickweekes.bsky.social) 2025-01-29T22:58:09.452Z Trick Weekes, the lead writer for Dragon Age: The Veilguard and a longtime employee of BioWare shared his new ...
Bioware’s long-awaited fantasy RPG Dragon Age: The Veilguard has been a divisive game among the gaming community since it launched last year. Some consider it a decent return for the beloved ...
Now, Dragon Age: The Veilguard reportedly did half the “engagements” EA wanted, just 1.5 million (and with EA Play, that’s not even sales). Reviews were okay, and many Dragon Age fans did in ...
EA continued, "In order to break out beyond the core audience, games need to directly connect to the evolving demands of ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access information on a device and to provide personalised ads and content, ad and ...
In October 2024, BioWare released Dragon Age: The Veilguard. The title was a refreshing change of pace compared to previous entries, pursuing a slightly cartoonish fantasy style that fits the ...
I have complicated feelings about Dragon Age: The Veilguard. I don't mean this in the sense that I didn't enjoy BioWare's latest RPG, because I loved it in many respects. But after 10 years of ...
down from more than 200 during the development of Dragon Age: The Veilguard. Meanwhile, at its peak, BioWare consisted of three studios and, conservatively, over 400 employees. Interestingly ...