Nadella also says the company wants to be in gaming for gaming's sake: "Flight Simulator was a product long before we even ...
Microsoft has developed an AI model called the World and Human Action Model (WHAM), aka Muse, which it's using to replace ...
Ideally, these models could infer a simulated understanding of how in-game objects and characters should behave based on ...
Microsoft views the Muse AI model more as a tool for game preservation and concept brainstorming than a way to replace ...
Using AI to produce footage of video games with a consistent world and rules could prove useful to game designers ...
Over 1 billion images and controller actions from players of Bleeding Edge were used as training data for Muse, a new genAI ...
Microsoft started going down this road nearly 20 years ago, and that research has now yielded what looks like a significant ...
Microsoft unveiled artificial intelligence tools that can create video game scenes that would normally have to be programmed ...
Microsoft's new generative AI model is intended to help developers build games faster and bring life back to older titles.
Avowed was rebooted twice before it officially hit the market just a few days ago, and one of the original concepts was a ...
Microsoft debuted Muse, a generative AI model that can be trained to output video game visuals and predict controller inputs.
Despite a decade of AI growth, Cook says, there's no method yet to measure what exactly an AI model has captured and what it ...