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I wouldn’t have expected that to improve training or inference speed, but it does, given its support for all GPUs (not just CUDA-capable GPUs) via the WebGL API.
WebGL is a cross-platform API for rendering 3D graphics in the browser, and it's present on all modern web browsers.
— Chrome Developers (@ChromiumDev) April 6, 2023 WebGPU is an API that uses the device's GPU for rendering and calculation processing, and provides access to more advanced GPU functions than WebGL.
In addition, the WebGL API's direct access to the hardware also flings the door wide open for denial of service attacks.
Mozilla's VR research team, MozVR, created A-Frame as an open-source framework that allows developers to use familiar HTML markup in their designs, rather than the complex WebGL API.
Google today launched the latest beta of Chrome for desktop and Android. This release marks the first time Chrome for Android supports WebGL by default. While previous versions of the beta for ...
The WebGL API is based on OpenGL, a desktop graphics standard, which means WebGL can run on many different devices – your laptop, your phone, even your TV. That said, older Android phones will ...
WebGL is an open standard that’s designed to render full 3D graphics through HTML5. The standard is implemented by default in Firefox 4, the latest version of Mozilla’s browser, and also is ...
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