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Unity 3D, the increasingly popular WYSIWYG—ish engine for building video games, does a lot of things really well. Helping you build in-game user interfaces? That's not one of them. At least, not ...
Unity, the popular "build once, deploy anywhere" 3D game engine, is going 2D. At the company's UNITE conference in Vancouver this morning, CEO David Helgason announced three things: official ...
Post this Unity Industry and Runtime will be used to support Mazda’s human machine interface (HMI) and graphic user interface (GUI) development, including integration into in-car operating systems.
Unity's game engine is the code behind many popular video games - including Pokemon Go, Genshin Impact and Beat Saber - and is typically used by small studios.
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