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OpenGL is an open platform for developing 3D graphic APIs. Together with the Java programming language, the partnership will allow more developers more freedom to develop programs in the graphics ...
A low-level Java API for 3D graphics If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL).
Java 3D uses conventions resembling OpenGL, but is actually a layer that sits atop low-level graphics APIs such as OpenGL and DirectX. Java 3D, like Java, is platform independent.
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems.
Khronos Releases OpenGL ES 3.0 Specification to Bring Mobile 3D Graphics to the Next Level Next generation mobile applications to benefit from richer 3D feature set and enhanced portability August ...
We've already talked about some of the news from the first day of the 2009 BlackBerry Developers Conference, but another blast of PR from RIM… ...
The MS OpenGL 3D pipes source contains much of the basic code needed to do this already.<BR><BR>I want use OpenGL so I can easily port it to Linux so it'll possibly be added to the "official ...
Partners include hardware players like Nvidia, AMD, Apple, Samsung, Intel, Sony and Qualcomm, but Trevett also noted that the developers of the major 3D engines are on board, including Epic and ...
"To address these demands, we designed a hybrid GPU architecture built upon our ultra-low power Nano 3D and Nano 2.5D GPU technologies. This innovation enables efficient rendering of mixed 3D and ...
One of DirectX's three co-creators, Alex St. John, explains why Apple's Metal is such a blow to OpenGL, and what it means in the long run.