Shuhei Yoshida, former president of Worldwide Studios for Sony Interactive Entertainment, has revealed that Nintendo and Xbox ...
Yoshida describes this game as being similar to the Sega CD version of Silpheed, a space shooter with a faux 3D perspective ...
Ted Price has confirmed his retirement from the company he founded in 1994. He was responsible for the birth of several key ...
The studio behind Ratchet And Clank and Spyro The Dragon will soon be led by three people, as founder Ted Price retires after ...
Former quarterback Ryan Fitzpatrick (who gained the "Fitzmagic" nickname during his career for his exciting and wild play) didn't shy away from the below-freezing temperatures in Buffalo.
Shuhei Yoshida says he's sorry that the PlayStation VR2 didn't end up as popular as the PS2. The PlayStation VR2 was released in February 2023 with plenty of hype surrounding the idea that it ...
Former PlayStation executive Shuhei Yoshida has said he would have tried to resist Sony’s controversial live service video game push. Yoshida, who was President of SIE Worldwide Studios for Sony ...
According to Yoshida, the main reason for the Vita’s failure was resource allocation. Sony did not have enough development teams to support both the PlayStation Vita and the PlayStation 4. As a ...
And now the outgoing Shuhei Yoshida, who's just retired from PlayStation after 31 years in senior roles including president of SCE Worldwide Studios, has proffered his own theory about why it's so ...
Former 31-year PlayStation veteran Shuhei Yoshida, who just left the company on January 15, sat down for an in-depth interview about his career. One of the most notable topics that came up was his ...
New games take a lot of money these days to create. Shuhei Yoshida is a very notable name for Sony Interactive Entertainment. This man has been with PlayStation since 1993. Over the years ...
The former President of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida in an interview with Kinda Funny discussed the different reasons as to why the PlayStation Vita failed.
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