It can function as a remote control, a Bluetooth gamepad, or even a smart automation device—all tailored to individual needs.
When it comes to the majority of sports broadcasting, it’s all about the visual. The commentators call the plays, of course, but everything you’re being shown at home is on a screen.
Unfortunately the available memory on Microcontrollers is quite restricted and we do not get very far by storing a (uncompressed) WAV file e.g. in program/flesh memory, so I started to look into ...
Abstract: This paper introduces a novel semantic-based full-duplex (FD) cooperative communication system for haptic interactions, specifically addressing scenarios where direct communication paths are ...
Ghostwire: Tokyo & Resident Evil Village optimize haptic feedback for engaging combat encounters. The evolution of video games kicked up when Super Nintendo came out with its 16-bit visuals and ...
An open-source hardware enthusiast has shared their latest project, a 3D-printed, Arduino-powered Wall-E replica. This personal project, in… ...
This project enables Silicon Labs hardware to be used with the Arduino ecosystem. If you're using your board for the first time with Arduino IDE you need to burn the bootloader first. Burning the ...