The Esports World Cup Foundation (EWCF) today announced a partnership with Tencent, making Tencent E-sports its strategic partner in China.
Furthermore, growing sponsorship and investment strategies are expected to provide numerous opportunities for the growth of the global esports market. The platform segment accounted for the largest ...
The global sports technology market is expected to be valued at USD 34.25 billion in 2025 and is projected to reach USD 68.70 ...
The documentary uncovers the high-stakes Carry1st Africa Cup Grand Finals in Nairobi, Kenya, and showcases Africa’s best Call ...
In a nutshell: Windows 11 reached 36.6 percent market share among all Windows users in January, up more than 2.5 percentage points over December 2024. It marks the largest market share ever for ...
The Esports World Cup Foundation (EWCF) has partnered with publishing giant Tencent to expand the Esports World Cup’s presence in China. The collaboration aims to unite global esports fans and ...
Our in-house created content is meticulously reviewed by a team of seasoned editors to ensure compliance with the highest standards in reporting and publishing ... in the biggest market cap ...
Many esports ... have, publishers, game makers, recognize that it’s good for their game,” Dechelotte says. So, the companies that create the video games G2 teams compete in will share ...
Over three days, the world’s top 20 esports teams, short for electronic sports, battled for the title and a chance to win a share of the $3 million prize pool at the MGM Music Hall in Boston.
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