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The API is what allows modern GPUs to power ray tracing via DirectX without getting in the way of standard rasterization, with performance being shared between the two methods. The new DXR 1.2 is ...
At GDC 2025, the Redmond giant finally announced DirectX Raytracing 1.2. The latest iteration of DirectX ray tracing promises to increase performance dramatically while delivering enhanced ...
Graphics Cards AMD, Intel, Microsoft, and Nvidia are all excited about cooperative vectors and what they mean for the future of 3D graphics, but it's going to be a good while before we really see ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM ...
DirectX Raytracing (DXR) 1.2 is set to bring a "game-changing" boost to performance in games with ray-tracing enabled. This is excellent news as ray-tracing is one of the most cutting-edge and ...
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims that DirectX Raytracing 1.2 could help developers double the performance ...
For this reason, Microsoft has promised to improve Ray tracing performance on PCs using software. The Windows OS maker says its next version of DirectX Raytracing (DXR) 1.2 will bring a major ...
Microsoft is launching a new version of "DirectX Raytracing". The company announced this at the Game Developer Conference 2025 (GDC) in San Francisco. This DXR will remain part of DirectX 12 and ...
DXR 1.2 introduces two revolutionary technologies ... et des shaders afin d'obtenir des gains substantielles en Ray Tracing et Path Tracing. With help on stage from our partners at Intel, AMD ...
It’s been a hurdle for years now, but we’re now one step closer to overcoming it with Microsoft unveiling DirectX Raytracing 1.2, a rendering API that should help improve ray tracing ...
Kuro Games announced that fully integrated Ray Tracing is coming to Wuthering Waves alongside the version 2.1 update on February 13, 2025. The reveal came during the 2.1 Preview Special Broadcast ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims ... introducing new features and so may not be the ray-tracing performance panacea we've all been waiting for.