News
20h
YouTube on MSNS.T.A.L.K.E.R. 2 - RTX 4060 vs RX 6750 XT | 1080p | 1440pStalker 2 Heart of Chornobyl : rtx 4060 8GB vs rx 6750 xt 12GB 1080p, Ultra Settings - 0:00 1080p, Ultra Settings, DLSS\FSR : ...
A new batch of Stalker 2 mods restore cut content to the open world game including full quests for players to experience for ...
20h
YouTube on MSNGTX 1060 vs RTX 2060 vs RTX 3060 vs RTX 4060 in S.T.A.L.K.E.R. 2Stalker 2 Heart of Chornobyl : gtx 1060 vs rtx 2060 vs rtx 3060 vs rtx 4060 | 1080p The test was conducted with a performance ...
GSC Game World has confirmed that the next major Stalker 2 update will release in the next few weeks with major improvements.
Answering your questions about STALKER 2, GSC Game World's long-awaited FPS. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. At long last ...
Follow S.T.A.L.K.E.R. 2: Heart of Chornobyl Stalker 2: Heart of Chornobyl lives up to its legacy with incredible atmosphere, engaging systemic gameplay and a fair amount of technical issues.
When I sat down to play three hours of Stalker 2: Heart of Chornobyl, the game's sheer openness caught me unawares. After a brief introduction, you're dropped into The Zone and set loose ...
Here’s how it works. Stalker 2 gets away with a lot because, as online editor Fraser Brown said, "We stan a janky weirdo." It's a big, ambitious, deeply engrossing game that's also pretty busted ...
Spending three hours playing Stalker 2: Heart of Chornobyl, we report back on the game's opening and being let loose on the sprawling Zone to weave our own stories of desperate survival.
I would argue that Stalker 2: Heart of Chornobyl is more than a mere video game: it’s a full-blown cultural artefact. That’s certainly true for anyone who comes from developer GSC Game World ...
I'm not saying it needs elaborate cooking and crafting systems, but it'd be nice to heat up a sausage and fix my own guns. When you purchase through links on our site, we may earn an affiliate ...
Stalker 2 was reannounced four years later, designed by a mostly new team, with the studio's founder, Sergiy Grygorovych, having largely retired from game development. All of which is vital ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results