News
SMITE 1's UI and HUD are much more dated, obviously, but have a stronger emphasis on showcasing a more original and unique ...
Smite's unique camera angle alone is enough to set it apart from other MOBAs, and developer Hi-Rez didn't stop there. Each map is polished, every God looks and sounds great, and exceptional Match ...
Not just looks — Smite 2 also packs a streamlined UI that makes god selection easier. ... If you played Smite 1, which has open visibility maps, getting used to the sequel might take time.
PC players will be able to test all of this out starting on January 17, when the map is released on the Public Test Server. Gallery Coming before then is Smite's next character, Cerberus.
Smite season five will bring with it the game’s “biggest art and gameplay changes ever.” At this year’s fan expo, developers Hi-Rez will reveal a brand new conquest map along with a new ...
At the Smite World Championship last weekend we were treated to a preview of the map changes rolling out for Season 2 of Smite’s Pro League – slated to enter the test server rotation sometime ...
SMITE gets a slew of announcements from Hi-Rez at HRX 2018, including a redesign of Conquest maps' aesthetics and a brand new God.
Smite’s Newest Character Can Transform Into Any God on the Map. January 5, 2017 by Kris Kittie. ... There are a few UI things and other things that are a bit strange…’ He’s just amazing.
SMITE 2 is a complete overhaul of SMITE 1. Titan Forge Games has remade the entire game from the ground up in Unreal Engine 5 to upgrade it from where it was in Unreal Engine 3.
General UX/UI. SMITE 2's biggest justification for existing is that it upgrades SMITE from Unreal Engine 3 to Unreal Engine 5. There are plenty of reasons why updating to a new engine is a big ...
Smite's new character is named The Morrigan, and she's a Mage with a particularly interesting Ultimate. Changeling allows her to transform into any other character in the current game session, be ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results