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The heavy lifting is handled by an FPGA, which emulates the SNES’s S-SMP sound processor, and handles loading the music from the SPC-format files. Being chiptunes, these files store both the ...
[Kazhuu] is one such enthusiast who feels this way, and set about building a hardware player for SNES chiptunes that can be controlled from a browser. The build relies on an Arduino Micro to ...
and particularly the file space available for use. This new video (down below) from Nerdwriter1 on YouTube explores how music and sound were created on the SNES, offering a fascinating look into ...
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