News

On the heels of Roblox hitting it big with its platform ... its own user-generated platform aimed at immersive experiences. Rec Room, a free to download and play cross-platform social gaming ...
Investor FOMO following Roblox’s blockbuster public debut is pushing venture capitalists who missed out on that gaming giant to invest in competing platforms. Today, Rec Room announced it has ...
Console and VR users are averaging more than two hours in Rec Room, and mobile device users are averaging an hour. That's similar to data Roblox revealed last year, saying its users average 2.6 ...
Rec Room is positioning itself as a contender for ... which has seen user-generated content platform Roblox go public and Overwolf raise $127.5 million in two rounds this year for PC gaming ...
Fajt says he wants creation tools on Rec Room to be more accessible to the general player base than other platforms, including Roblox, aiming to keep tools simple for now and push everyday users ...
He said the target market is around 13-to-16 years old, compared to around 9-to-12 for Roblox. And with Rec Room, players don’t have to know programming to create things. In the long run ...
Rec Room has evolved a great deal over the years, taking it from social VR platform that focused solely on first-party content and minigames to something much more akin to Roblox, including a ...
Much in the spirit of similar projects such as Roblox — which is planning to go public — Rec Room is a free download which lets players use a collection of tools to make virtual rooms ...
Rec Room, the Seattle-based development studio behind ... That group includes Minecraft and Roblox, the latter of which is worth $44 billion after going public earlier this year.
Video games are defining culture, commerce, and community, and Dapper Labs, Roblox, Epic Games, and Rec Room are leveling up the experience. Games have historically been an underrated corner of ...