News

To prepare for the project, Quixel spent a month in ice-cold rain and thunderstorms scanning locales in Iceland, returning with over 1,000 scans, capturing a wide range of eco-regions and natural ...
Quixel, the developer of Megascans project and a subsidiary of Epic Games, recently shared an Unreal Engine 5 demo, showing off the engine's unlimited power in creating a realistic environment.
This project serves as a way for Quixel to show what can be done with Unreal Engine and how it enables multiple industries to come together using the real-time pipeline, interating on the go and ...
It is their job, quite literally, to leave no stone unturned. So far Bergsman and his team at Quixel – the environment-scanning startup he founded in 2011 – have built up a database ...
Matt says the addition of Quixel Megascans for free for UE users "felt like Christmas Day", making a huge difference the project. As for Unreal Engine itself, he highlights three key features that ...
Epic Games announced it has acquired Quixel, a startup that created a huge “photogrammetry” asset library of real world imagery that can be used in animated films or video games. Back in March ...
In the ever-running pursuit of even more realistic graphics, Epic Games has announced that it has acquired Quixel, the world’s largest photogrammetry asset library. “Building photorealistic 3D ...
Here’s how it works. Epic Games has acquired Megascans creator Quixel, along with its library of photogrammetry assets scanned from all over the world and 3D art tools. Quixel was founded in ...
Epic Games just added a new company to their list of acquisitions as they have now taken over Quixel, the creator of Megascans. The latter made the announcement on their blog about the purchase ...
Fab will combine offerings from the Unreal Engine Marketplace, Sketchfab Store, Quixel, and ArtStation Marketplace into one place. Fab will combine offerings from the Unreal Engine Marketplace ...