News
Quixel created a cinematic short film Rebirth that looks like it was someone taking a video of a landscape with a video camera. Only it was an animation using Epic Games' Unreal Engine.
Enter Quixel, a Swedish company that has created scans for [i]The Jungle Book[i] and [i]Call of Duty[/i] Skip to main content. SECURITY. POLITICS. THE BIG STORY. BUSINESS. SCIENCE. CULTURE.
Epic Games announced it has acquired Quixel, a startup that created a huge “photogrammetry” asset library of real world imagery that can be used in animated films or video games. Back in March ...
Epic Games has acquired a company called Quixel, a tools and services provider for graphic artists, which also created what it says is the "world's largest photogrammetry asset library." Quixel is ...
In the ever-running pursuit of even more realistic graphics, Epic Games has announced that it has acquired Quixel, the world’s largest photogrammetry asset library. “Building photorealistic 3D ...
Credit: Quixel. First of all, I'm proud to say that we are joining forces with Epic Games, for what is the next step in democratizing transformative technology and content.
Starting today, Quixel's library of scans will be available for free to all developers that use Unreal engine. In This Article. Fortnite. Epic Games Jul 25, 2017 +6. Rate this ...
During the State of Unreal keynote hosted by Epic Games at GDC 2019, Quixel was given an opportunity to show off what can be done with Unreal Engine 4.21, which is the current build.
Quixel was founded in 2011 and has been capturing real-world objects, buildings and even animal fur, which can be downloaded by videogame artists. Megascans currently hosts more than 10,000 assets.
Courtesy of Quixel. Learn How to Use Megascans in Your Twinmotion Project. Back in the US, Tyler Puryear is an architectural designer who works for Quixel at Epic Games as a 3D artist, producing ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results