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A parry is a precisely timed move that uses the momentum of an enemy's attack against it. In this case, it sets up a counterattack for either a single character in your party or the whole team.
If you don’t manage to pull of a perfect, the parry/deflect window is pretty forgiving. As long as you do the move sometime between the flash of light on the enemy’s weapon and the attack ...
Feel free to move in and unload damage. Remember: Just like with projectiles, only green melee attacks can be parried. If they have multiple melee hits to form a combo, each successful parry will ...
Dodging is far easier than parrying, so we strongly recommend getting used to this mechanic before you move on to learning to parry - especially as the perfect dodge timing is the same as parrying.
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