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None of this provides a clear-cut confirmation regarding whether Palworld used AI-generated art to design Pals in the game world. We must wait and see whether Pocketpair responds to these ...
It's the artists especially who really, really take it the worst, especially our Pal concept artists ... conversation about generative AI and generative AI art, and people think that they're ...
They use AI,' and it's complete nonsense. It's upsetting," he added. Everyone at Pocketpair was affected by these claims, Buckley said, especially the concept artists. "We have a few Pal concept ...
Palworld studio's CEO has urged caution with regards to generative AI in game development, even though they think it'll "unavoidably" find its place among game dev. Speaking to GameSpark recently ...
It's been a while since Palworld was taking, well, the world ... AI, but in reality, we do not use it. Our artists draw thousands of sketches. (The feature) introduces part of our Pal creation ...
"We didn't AI generate any Pals. Our artists are fantastic and we ... but the downside is "the game's not done and it's out to the world," which makes for horrifying bugs like this reverse face ...
But this is no ordinary artist – she is the world's first humanoid robot artist, Ai-Da. By design, her very existence brings into question how we define art, and who, or in this case ...