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If you're planning to develop a game engine or other Java software that requires 3D graphics, you'll want to know about JOGL. Learn how to use this low-level API to introduce OpenGL's high ...
OpenGL is an open platform for developing 3D graphic APIs. Together with the Java programming language, the partnership will allow more developers more freedom to develop programs in the graphics ...
Java 3D uses conventions resembling OpenGL, but is actually a layer that sits atop low-level graphics APIs such as OpenGL and DirectX. Java 3D, like Java, is platform independent.
OpenGL or Open Graphics Library is a cross-platform API used for rendering 2D and 3D vector graphics. In Minecraft, it is used to improve the game’s graphics.
The MS OpenGL 3D pipes source contains much of the basic code needed to do this already.<BR><BR>I want use OpenGL so I can easily port it to Linux so it'll possibly be added to the "official ...
Khronos Releases OpenGL ES 3.0 Specification to Bring Mobile 3D Graphics to the Next Level Next generation mobile applications to benefit from richer 3D feature set and enhanced portability August ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems.
Partners include hardware players like Nvidia, AMD, Apple, Samsung, Intel, Sony and Qualcomm, but Trevett also noted that the developers of the major 3D engines are on board, including Epic and ...
We've already talked about some of the news from the first day of the 2009 BlackBerry Developers Conference, but another blast of PR from RIM… ...
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