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Anyone who works with OpenGL is familiar with working with textures. However, not all textures are created equal—some texture formats have better rendering performance than other formats.
Actually, although most implementations of OpenGL will send the vertex data as triangles, this is dependent on the hardware and driver implementations. I have seen hardware that supports quads ...
OpenGL 4.3 or higher Microsoft Visual Studio* 2013 or newer Textures Have Better Rendering Performance than Images Use a texture rather than an image to get the best rendering performance out of ...
Before you can render Java2D graphics behind an OpenGL scene, you need to assign a non-zero alpha depth to the drawable, by creating a javax.media.opengl.GLCapabilities object, by invoking this ...
Ok, so I'm trying to render a polygon, only using glvertex2i().First of all, I'm using the Digital Differencial Analyzer Line algorithm to render a line, and then I'm calling my line drawing ...
- Change: Xtreme Burning mode is more gpu-intensive. - Bugfix: improved OpenGL rendering context to support new ForceWare 180.xx series. - Bugfix: the QXSGA 2560x2048 resolution was not operational.
MetalGL is designed to unleash the power of Metal’s low-latency rendering to let OpenGL ES games and applications perform up to 3x the number of draw calls, and benefit from the tools available for ...
Granted Software today released Still Life 2.2.2, an update to its standalone application that enables users to pan and zoom over digital images and thereby produce a video for use in iMovie, iDVD or ...
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