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OpenGL and CUDA and DirectX are not technologies that I would expect to die out overnight, just like C# didn't kill Java or C++ didn't kill C or ARM didn't kill the x86 and SSD didn't kill HDD.
OpenGL is used to illustrate implementation of these techniques. Weekly assignments comprise a sequence of increasingly complex OpenGL programs that seeks to build practical experience using OpenGL.
The OpenGL specification does not define specifications for interaction with windowing systems. Consequently, programs using OpenGL must use an external GUI toolkit. The program in Listing 1 uses GLUT ...