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Halo's Big Grunt Joseph Staten’s love of games, intrigue and acting has turned him into a master storyteller as a creator of the video game series Halo. ... But that’s where game design gets tricky, ...
Halo Infinite will have smarter AI enemies that take advantage of the environment around them to attack you in new ways, including by picking up fellow enemies and throwing them at you. Jerry Hook ...
Halo Infinite may redefine the way we play Halo games, but it's also changing the way we look at the franchise's cowardly minions: the grunts. While emailing with lead narrative designer Aaron ...
Halo's vehicle sound design was often grounded in real-world cars, boats, and planes. Like when the team rented out an airport runway to record everything from dune buggies to a Black Hawk helicopter.
Former Halo artist and current Destiny 2 art director Shi Kai Wang recently took to Twitter to share several details about how the Hunters were conceptualized, mocked up, and eventually added into ...
With fun combat, platforming and, yes, even Suicide Grunts, this could’ve been a hugely successful game for a younger audience, but it wasn’t to be. Halo Mega Bloks was actually good ...
SEATTLE -- Halo Fest has begun. Get out your checkbook. 343 Industries and Microsoft have invaded this year's Penny Arcade Expo with Halo Fest, a three-day celebration of the popular shooter ...
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