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Tailoring (verb): The process of adapting a game user experience and user interface to a new platform. Let's talk about the design side of Abstraction. Over the last 12 years, Abstraction has been ...
Coates emphasises that UI is a complex beast that's very dependent on context. The genre, theme, style, and key information a game needs to present all dictate the fundamentals of your UI design.
Games JRPGs Metaphor: ReFantazio The lead UI designer on Metaphor: ReFantazio had never designed for a game before – he just rolled up and made some of the best UI I've ever seen in a JRPG ...
The benefit of using diegetic UI is to make the player, not in-game character, more immersed in and integrated into the game itself. Far Cry 2 executed this by using in-game gadgets instead of a ...
References are incredibly important to us as UI designers. We spend a significant amount of time researching design patterns in games so that we might learn, reproduce and improve upon them in our ...
And yet, it’s one of the rare games that I have stayed up all night playing, even knowing I work the next day. When it gets its hooks into me, they dig in deep. Crusader Kings 3 is a strategy ...
Taking a comprehensive glance at this player's UI design of Starfield, this article examines its multiple features and asks the question of whether Bethesda has plans to incorporate it into gameplay.
The recent UI in games like Battlefield 2042 and Call of Duty: Modern Warfare II feel like they were designed by the same person, and that person wants you to have a really bad day.
Can’t Unsee, created by software engineer Alex Kotliarskyi, gives you a simple task: Say which of two designs sitting side by side is the better one. It’s Hot or Not for interface design. Play ...
Dedicated fan InterventX has redesigned some of the CoD Modern Warfare 2 UI, and the Call of Duty FPS game's changes might look better than the original Will Nelson Published: Nov 2, 2022 ...