The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
Just three months have passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, a ...
Rook and Henry have different skills to unlock from their skill trees in Dragon Age: The Veilguard and Kingdom Come Deliverance 2, respectively. BioWare and Warhorse Studios wanted to allow the player ...
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
Thank you all. — Trick Weekes (@trickweekes.bsky.social) 2025-01-29T22:58:09.452Z Trick Weekes, the lead writer for Dragon Age: The Veilguard and a longtime employee of BioWare shared his new ...
EA announced a decline in sales overall, with its recent RPG Dragon Age: The Veilguard missing its expectations.
Bioware’s long-awaited fantasy RPG Dragon Age: The Veilguard has been a divisive game among the gaming community since it launched last year. Some consider it a decent return for the beloved ...
Just a few short months later. “Thank you all for playing Dragon Age: The Veilguard; we were so happy with the game’s stability at launch and hope you have enjoyed our Quality of Life patches ...
GameSpot may get a commission from retail offers. In the wake of EA's announcement that Dragon Age: The Veilguard failed to meet the company's expectations, BioWare has announced that it is ...
Every writer credited as being a part of the main writing team on Dragon Age: The Veilguard no longer appears to be working at BioWare, with a number of departures at various points in the past ...
down from more than 200 during the development of Dragon Age: The Veilguard. Meanwhile, at its peak, BioWare consisted of three studios and, conservatively, over 400 employees. Interestingly ...
Given how badly Dragon Age: The Veilguard missed sales projections, it's not surprising that the studio is laying off staff. What's odd here is how EA seems to be keeping it quiet, since you can't ...