Doom is already a pretty metal series. Hell, flames, the damn music, demons getting turned inside out - that kinda thing. But ...
In the April 2025 issue of EDGE magazine, the developers of DOOM: The Dark Ages shared some detailed insights into the ...
Within the new additions, there’s the machine gun that breaks skulls to create its bullets, a deadly rail spike launcher ... Hugo Martin Doom: The Dark Ages will let us start killing medieval ...
Doom: The Dark Ages won't end the reboot trilogy, assures director Hugo Martin. Xbox fans highly anticipate the game, impressed by what's been shown of its combat and new features. Martin hints at ...
A recent interview reveals a surprising Batman influence on DOOM: The Dark Ages and how it shaped the upcoming title.
Doom: The Dark Ages developers went back to the original release of Doom to get an idea of how to shape this installment.
Doom: The Dark Ages is making big, and some might say welcome changes to the formula set by its predecessors, with combat that’s more grounded and focused than the acrobatic battle mechanics of ...
Doom: The Dark Ages combat will have you stand and fight ... an electrified gauntlet, and a boom spike mace. There will be guns galore that you’ll control with the trigger.
some DOOM fans trust id Software to craft a thrilling addition to the series and are excited to see what is in store for DOOM: The Dark Ages.
The Dark Ages went all the way back to the original game to find inspiration for the latest entry in the series.