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In its research, DICE say it has discovered issues with traversal, intensity, line of sight, paths, and cover in Battlefield 2042’s maps. The games maps are too large and objective areas are too ...
DICE has revealed details on upcoming improvements and proposed changes to the core map design in Battlefield 2042. In a hefty post, the EA developer identified five main areas of map design that ...
Battlefield 2042 developer DICE has addressed the state of the game's current maps, even suggesting that the maps are too big. DICE explained: "The biggest action point for ourselves is that ...
Commendably, DICE is typically an important part of these ... using the data as a springboard for the changes that players want to see in the maps. One of these changes is the decreasing of ...
Back to Karkland, released at the end of last year, re-imagined maps familiar to Battlefield 2 players through DICE’s shiny Frostbite 2 engine. In June, Close Quarters arrived, offering tight ...
Now, the studio has shed more light on the matter, announcing this week a first-of-its-kind campaign that will give Battlefield fans a chance to build Battlefield 4's next map together with DICE.
Battlefield 2042 is by far the biggest game DICE has ever made and features 128-player maps of staggering size and scope. Battlefield 2042 ships with 7 maps this October, and the 128-player maps ...
DICE has pulled back the curtain on a new map headed to Battlefield 1 called Prise de Tahure. The developer shared a few details about the map in a post on the official Battlefield website, ...
Battlefield 1 developer DICE recently switched to a monthly update schedule for its WW1 shooter, and as part of this it's unveiled a new multiplayer map and teased future changes to the game.
Battlefield: Bad Company 2 producer Patrick Bach has told Xbox World 360 magazine that if it had its way, DICE would never charge for maps. "We don't ever want to charge for our maps and insisted ...